Interactivity without code!
Add animation, navigation and interactivity to your projects without writing code. Developers are able to encapsulate pieces of interactivity into reusable Behaviors that can then be utilized within...
View ArticleSilverSprite – porting XNA games to Silverlight
from Silverlight Blog Bill Reiss has released SilverSprite which allows you to port XNA games without code changes to Silverlight 3. Sounds great and it seems to be getting some attention in the...
View ArticleSilverlight Money Pyramid
from John Bruin My Silverlight Money Pyramid project was inspired by a little statistics experiment that was described in a mathematics schoolbook back in the 80’s. Again I have used Andy Beaulieu’s...
View ArticleSilverlight Physics Library
I was recently visiting Corey Schuman’s blog since he has been focusing on Silverlight + Blend development for a while now. Among his posts I found his Blend section which contains information about...
View ArticleCustom Behaviors for Advanced Microsoft Silverlight UI Effects
Learn how to light up your Silverlight application by using behaviors to add physics-based animation and rich interactivity. Hear tips and tricks on how to create advanced behaviors, techniques to make...
View ArticlePhysics Games in Silverlight on Windows Phone 7
Aandy Beaulieu has updated his great Physics Helper Library. Now you can use it for Windows Phone development too. “If you want to create some fun physics-based games for this upcoming platform, you’ll...
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